Armor Class
14
Natural Armor
Hit Points
12
(2d6 + 6)
Speed
15 ft.
STR
8
(-1)
DEX
18
(+4)
CON
13
(+1)
INT
15
(+2)
WIS
18
(+4)
CHA
8
(-1)
Saving Throws
DEX +6, WIS +6
Skills
Perception +8, Stealth +10
Damage Vulnerabilities
Fire
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses
Blindsight 30ft, Passive Perception 18
Languages
Telepathy 60ft
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Burrow. The As'xak will burrow into the flesh of any creature that gets within 5ft of it. They must make a DC 18 constitution saving throw to notice it entering your body. A creature with a As'xak entering their body has 1 round to apply fire damage to the As'xak to have it leave the body. Once in the body it requires Greater Restoration to have it leave the body.
Consumption. A creature with a As'xak inside of them will loose 1 strength every 24 hours. If the creatures strength reaches 0 they die.
Actions
Multiattack. The As'xak makes two bite attacks.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 9 (2d4 + 4)bludgeoning damage.
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