Medium Plant, Neutral Evil
Armor Class 12 natural armor
Hit Points 4 (1d6 + 1)
Speed 20 ft.
STR
5 (-3)
DEX
16 (+3)
CON
10 (+0)
INT
6 (-2)
WIS
8 (-1)
CHA
4 (-3)
Saving Throws CHA −1
Skills Intimidation +12, Stealth +3
Damage Vulnerabilities Fire, Slashing
Damage Resistances Acid, Bludgeoning
Condition Immunities Blinded, Charmed, Deafened, Exhaustion
Senses Blindsight 60 ft. (blind beyond this radius), Tremorsense, Passive Perception 9
Languages understands Common but can’t speak
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

False Appearance. While the blight remains motionless, it is indistinguishable from a corn stalk.

Actions

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Acidic Head Grapple. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) piercing damage. And then a Constitution DC of 14 is required or another (3d4+2) Acid damage.

Description

A corn field blight is an awakened plant that resembles a stalk of corn that can pull its roots free of the ground. Its stalks twist together to form a very thin humanoid-looking body with the ears of corn forming the head and greenery for the limbs. The membranes between the kernels can stretch and expand in order to latch onto and then carnivorously consume things using digestive animals. 

Habitat: ForestGrassland

tea___dm

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