Medium Humanoid (Human), Chaotic Good
Armor Class 15 Natural
Hit Points 66 (9d8 + 18)
Speed 30 ft.
STR
14 (+2)
DEX
11 (+0)
CON
15 (+2)
INT
8 (-1)
WIS
18 (+4)
CHA
19 (+4)
Skills Medicine +4, Religion +2
Senses Passive Perception 16
Languages Common
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

On a mission from god. The Blues Brother is a 9th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). The Blues Brother has following Bard/Cleric spells prepared:

Cantrips (at will): message, sacred flame, thaumaturgy, resistance, [Tooltip Not Found]

 

 

 

1st level (4 slots): bless, bane, charm person, command, cure wounds, earth tremor, shield of faith, heroism, jump

2nd level (3 slots): bless, cure wounds, sanctuary

3rd level (3 slots): calm emotions, enthrall, lesser restoration, suggestion, zone of truth

4th level (3 slots): 

5th level (1 slot)

Think (Think Think) Think about what you're trying to do to me. The Blues Brother has advantage on saving throws against being charmed, and can use the spell Command as a reaction after a successful save.

The Old Landmark. The Blues Brother can cast the spell Jump as a bonus action on a turn in which it cast the spell Bless.

Actions

Shake a tail feather. All beings within a 30ft radius must succeed on a WIS saving throw or become petrified for 1 round (can't stop dancing)

Microphone (Flail). +5 to hit, 1d8 Bludgeoning damage 

Monster Tags: NPCHuman

Habitat: Urban

TheUselessBard1

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