On a mission from god. The Blues Brother is a 9th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). The Blues Brother has following Bard/Cleric spells prepared:
Cantrips (at will): message, sacred flame, thaumaturgy, resistance, [Tooltip Not Found]
1st level (4 slots): bless, bane, charm person, command, cure wounds, earth tremor, shield of faith, heroism, jump
2nd level (3 slots): bless, cure wounds, sanctuary
3rd level (3 slots): calm emotions, enthrall, lesser restoration, suggestion, zone of truth
4th level (3 slots):
5th level (1 slot)
Think (Think Think) Think about what you're trying to do to me. The Blues Brother has advantage on saving throws against being charmed, and can use the spell Command as a reaction after a successful save.
The Old Landmark. The Blues Brother can cast the spell Jump as a bonus action on a turn in which it cast the spell Bless.
Shake a tail feather. All beings within a 30ft radius must succeed on a WIS saving throw or become petrified for 1 round (can't stop dancing)
Microphone (Flail). +5 to hit, 1d8 Bludgeoning damage
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