Follow Up. If Alto hits the same target with two claw attacks in one turn, he can use his bonus action to make one additional claw attack.
Innate Spellcasting. Alto’s innate spellcasting ability is Wisdom (spell save DC 14). Alto can cast the following spells, requiring no material components:
At will: misty step
3/day: haste, shield
Multiattack. Alto makes two claw attacks.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage.
Memorophage (Recharge 5-6). One humanoid Alto can see within 30 feet of him must succeed on a DC 14 Intelligence saving throw. Failure means one humanoid creature of significance from the humanoid's past (parent, teacher, rival, etc.) is deleted from history. The deleted humanoid vanishes from wherever they are at the current moment if they are still alive. Nobody else remembers the humanoid ever existed, and will substitute their own reasons for past or current events that seem nonsensical due to the humanoid's non-existence. Only a wish spell can reverse these effects.
Temporal Tie (1/day). Roll 11d8 (48); the total is how many hit points of creatures this spell can affect. Creatures within 30 feet of Alto are affected in ascending order of their current hit points. Starting with the creature that has the lowest current hit points, each creature must make a DC 14 Wisdom saving throw. On a failed save, the creature is both paralyzed and linked to another creature or object that Alto can see within 30 feet of him. Subtract each creature’s hit points from the total before moving on to the creature with the next lowest hit points. A creature’s hit points must be equal to or less than the remaining total for that creature to be affected. If a linked creature or object takes damage, the target takes equal damage. Damage resistance and damage immunities still apply. Spells and abilities that remove curses can remove the temporal tie. If Alto dies, all of his temporal tie effects are undone.
Description
Alto assumes the form of a blood-red, naked male human. Alto delights in freezing people in place using his temporal tie ability, then connecting these people to other living and nonliving things. Like a doll collector with a thousand voodoo dolls, Alto’s choice form of torture is to temporally tie people to inanimate objects and then let unaware adventurers accidentally cause harm.
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