It Is My World. Bass can’t suffer hit point loss in the Lavolion (Abyss).
Malleable Form. Bass can pass through gaps as small as 1 ft. in diameter
Necrobolt. A black, slithering bolt of energy targets a point within 30 feet, and any creature within 5 feet of that point must make a DC 15 Dexterity saving throw. A creature takes 16 (3d10) necrotic damage on a failed save, or half as much damage on a successful one.
Summon Goat (Recharge 5-6). Bass summons 1d4-1 (Minimum: 1) Humanoid Animals (Goat) within 60 feet, who act as an ally of her. Each of them remain for 1 minute, until it or Bass dies, or until Bass dismisses them as an action.
Possession. After a 1-minute casting time, one unconscious humanoid that Bass can see within 5 ft. of her is possessed by her. Bass then disappears, and the target is incapacitated, loses control of its body, and is stabilized. Bass now controls the target’s body, but doesn’t deprive the target of awareness. Bass retains her alignment, Intelligence, Wisdom, and Charisma, hover speed, and telepathy. She otherwise uses the possessed target’s statistics. This ability can be used as a free action against a humanoid without a soul.
The possession lasts until the body drops to 0 hit points, Bass ends it as a bonus action, or Bass is turned or forced out by an effect like the dispel evil and good spell. When the possession ends, Bass reappears in an unoccupied space within 5 ft. of the body. The target is immune to Bass’ Possession for 24 hours after the possession ends.
Description
In her true form, Bass is a massive goat eye that fires bolts of sulfuric death. Bass usually hides in a pocket of the Abyss, but she can possess others (especially soulless humanoids) to puppet them around. In combat, Bass chooses to hover in the sky and drop necrobolts while summoning humanoid goat demons to fight for her. At the end of a fight, she chooses one particular humanoid to possess—whisking the humanoid away to conduct her nefarious schemes elsewhere.
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