Armor Class
10
Natural armor
Hit Points
13
(3d6)
Speed
20 ft.
STR
4
(-3)
DEX
8
(-1)
CON
11
(+0)
INT
11
(+0)
WIS
10
(+0)
CHA
5
(-3)
Damage Vulnerabilities
Fire
Damage Resistances
Bludgeoning
Senses
Passive Perception 10
Languages
One language known by its creator
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
False Appearance. While the Pinecone remains motionless, it is indistinguishable from a normal Pinecone.
Pack Tactics. The Pinecone has advantage on an attack roll against a creature if at least one of the Pinecone allies is within 10 feet of the creature and the ally isn't Incapacitated.
Actions
Pinecone slam. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 − 1) bludgeoning damage.
Description
An awakened pinecone is an ordinary pinecone given sentience and mobility by the awaken spell or similar magic. Many awakened pinecones band together to stay alive.
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