Medium Elemental, Neutral Evil
Armor Class 14 (natural armor)
Hit Points 22 (5d8)
Speed 30 ft.
STR
12 (+1)
DEX
14 (+2)
CON
11 (+0)
INT
7 (-2)
WIS
10 (+0)
CHA
8 (-1)
Damage Vulnerabilities Cold
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Lightning
Senses Darkvision 60 ft., Passive Perception 10
Languages Aquan, Common
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Electric Body. A creature that touches the eel or hits it with a melee attack while within 5 feet of it takes 3 (1d6) lightning damage.

Charming. The eel uses telepathy to cast the Suggestion spell as a bonus action at will.  The DC for this spell is 13.

Water Breathing. The charming eel can breathe only underwater.

Actions

Multiattack. The snake makes two attacks: one with its bite and one with its tail.

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage plus 3 (1d6) lightning damage.

Tail. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage plus 3 (1d6) lightning damage.

Previous Versions

Name Date Modified Views Adds Version Actions
12/1/2018 8:52:31 AM
77
1
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Habitat: CoastalUnderdark

Pidd

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