Small Monstrosity
Armor Class 13 Natural Armor
Hit Points 35 (6d10)
Speed 35 ft.
STR
11 (+0)
DEX
13 (+1)
CON
16 (+3)
INT
14 (+2)
WIS
16 (+3)
CHA
14 (+2)
Condition Immunities Charmed
Senses Darkvision 60 ft, Passive Perception 13
Languages Undercommon Understands everything its master says.
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Healing Touch. (Smooth Form only):As an action, touch a creature within 5ft, healing them for 2d6 + the level of spell used to summon this creature. (May only be used a number of times equal to half this spells level rounded down.)

Summoned Empowerment: This creatures melee attack modifier is equivalent to the summoner's spell casting modifier.

Actions

Multiattack. The slime makes a number of attacks equal to half this spell’s level (rounded down).

Slimy Grip. Melee Weapon Attack: +# to hit, reach 5 ft., 1 target. Hit: # (2d6 + 3) [necrotic] damage. 

Bonus Actions

Spiked Defenses. (Spiked Form only): After making the attack action with this creature, you may use a bonus action to grow the slimes spikes, causing any creature to land a melee attack against the slime to take 5 Necrotic Damage.

Previous Versions

Name Date Modified Views Adds Version Actions
10/22/2021 5:10:42 PM
2
1
1
Coming Soon
Upsetting

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