Medium Humanoid, Lawful Evil
Armor Class 17
Hit Points 105 (14d8 + 42)
Speed 30 ft., Fly 60 ft.
STR
19 (+4)
DEX
18 (+4)
CON
16 (+3)
INT
12 (+1)
WIS
14 (+2)
CHA
18 (+4)
Saving Throws WIS +6, CHA +8
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Fire, Poison
Condition Immunities Charmed, Frightened, Poisoned
Senses Darkvision 60 ft., Passive Perception 12
Languages Common, Infernal
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Devil's Sight. Magical darkness doesn't impede the Corrupted Shadow's vision.

Legendary Resistance (2/Day). If the Corrupted Shadow fails a saving throw, it can choose to succeed instead.

Spellcasting. The Corrupted Shadow is an 11th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks). The Corrupted Shadow has following Warlock spells prepared:
Cantrips (at will): eldritch blast
5th level (4 slots): counterspell, darkness, far step, hold person

Actions

Multiattack. The Corrupted Shadow can make two shadowblade attacks

Shadowblade. Melee Weapon Attack: +19 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 4) slashing damage plus 16 (3d10) fire damage.

Legendary Actions

The Corrupted Shadow can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Corrupted Shadow regains spent legendary actions at the start of its turn.

Shadowblade Attack (Costs 1 Actions). The Corrupted Shadow makes a shadowblade attack.

Spellweaving (Costs 2 Actions). The Corrupted Shadow casts a spell.

Hipponax

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