Telepathic Bond. Carmela ignores the range restriction on her telepathy when communicating with a creature she has charmed. The two don't even need to be on the same plane of existence.
Shapechanger. Carmela can use her action to polymorph into a Small or Medium humanoid, or back into her true form. Without wings, Carmela loses her flying speed. Other than its size and speed, its statistics are the same in each form. Any equipment she is wearing or carrying isn't transformed. She reverts to her true form if she dies.
Spellcasting. Carmela is a 10th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 19, +11 to hit with spell attacks). Carmela has the following spells prepared:
1st level (4 slots): detect magic, [Tooltip Not Found],healing word, hunter's mark
2nd level (3 slots): acid arrow, detect thoughts, invisibility, mirror image
3rd level (2 slots): animate dead, counterspell, dispel magic, fireball
Multiattack. Carmela makes three attacks with her pistol or claw.
Enchantrum and Bloodstone Pistol. Ranged Weapon Attack: +15 to hit, range 30/120 ft., one target. Hit: 32 (5d8 + 9) force damage. Additionally, the target must make a DC 19 Charisma saving throw each time they try to use a spell or ability that allows them to teleport. If they fail the teleportation fails. This lasts till the target takes a short or long rest.
Claw. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 9 (1d6 + 6) slashing damage.
Charm. One humanoid Carmela can see within 30 feet of her must succeed on a DC 19 Wisdom saving throw or be magically charmed for 1 day. The charmed target obeys Carmela’s verbal or telepathic commands. If the target suffers any harm or receives a suicidal command, it can repeat the saving throw, ending the effect on a success. If the target successfully saves against the effect, or if the effect on it ends, the target is immune to Carmela‘s Charm for the next 24 hours.
Carmela can have only one target charmed at a time. If she charms another, the effect on the previous target ends.
Draining Kiss. Carmela kisses a creature charmed by it or a willing creature. The target must make a DC 19 Constitution saving throw against this magic, taking 32 (5d10 + 5) psychic damage on a failed save, or half as much damage on a successful one. The target's hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
Etherealness. Carmela magically enters the Ethereal Plane from the Material Plane, or vice versa.
Beast Companions. Carmela telepathically commands her fire wolves a course of action that they will follow to their best ability till completion or death. The wolves must be on the same plane of existence for this to work.
Transport Senses. Carmela transports her eyesight and hearing into those of one of the wolves. She is blind and deaf to her own senses when she does this. The wolves must be on the same plane of existence for this to work.
Pack Hunter. When Carmela reduces a target to zero hit points she can summon two fire wolves from the closest shadows. She can only have two dire wolves summoned at a time. If one or two are already in existence when Carmela uses this ability, those are turned to ash.
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