Gargantuan Monstrosity, Any Alignment
Armor Class 2 Natural Armor
Hit Points 1 (8d6 + 1)
Speed
STR
1 (-5)
DEX
1 (-5)
CON
1 (-5)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Saving Throws STR +1, DEX +1, CON +1, CHA +1
Senses Passive Perception 3
Languages All Undercommon
Challenge 19 (22,000 XP)
Proficiency Bonus +6
Traits

???

Actions

Confuse. The Abomination confuses everybody around it.

Distortion. The Abomination causes distortions in time & space.

Bonus Actions

????

Reactions

???

Legendary Actions

 

Concealment. You can conceal yourself.

Mythic Actions

 

Concealment. You can conceal yourself.

Description

An Abomination against all living things, hence its name. It was originally a living creature, but was cursed by the chaos god to become a servant of madness.

Lair and Lair Actions

Regional Effects

The region containing a legendary Abomination's lair is in a pocket dimension, which creates the following effect:

  • Insanity

    All foreign entities will have a higher chance of turning insane by the intense darkness & hellish landscape of screams & suffering.

If the Abomination dies, the pocket dimension in instantly fades away.

Monster Tags: abberation

Habitat: Underdark

Pandora_Mansonn

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