Medium Humanoid, Any Alignment
Armor Class 16 (Royal Chitin Armor)
Hit Points 62 (12d8 + 14)
Speed 30 ft., fly 60 ft.
STR
14 (+2)
DEX
14 (+2)
CON
12 (+1)
INT
17 (+3)
WIS
16 (+3)
CHA
18 (+4)
Saving Throws WIS +6
Skills Animal Handling +6, Arcana +4, Insight +6, Nature +4
Damage Vulnerabilities Psychic
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Frightened, Poisoned
Senses Blindsight 20 ft., Darkvision 60 ft., Passive Perception 12
Languages Common, Elvish, Sylvan
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Hive Mind. The Abeil Queen can communicate with all other Abeil within 25 miles.

Flyby. The Abeil Queen doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

Innate Spellcasting (Psionics). The Abeil Queen’s innate spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring no components:

At will: detect thoughts, poison spray

2/day each: dominate monster, cure wounds, charm person

1/day: insect plague (Bees)

Actions

Multiattack. The Abeil Queen makes two Royal Glaive attacks.

Royal Sting Glaive. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage, and the target must make a DC 13 Constitution saving throw, taking 11 (2d10) poison damage on a failed save, or half as much damage on a successful one.

Stormwing (Recharge 5-6). The Abeil Queen creates a 40 foot radius sonic burst extending all around it. Each creature that is not an Abeil in that area must make a DC 13 Constitution saving throw, taking 21 (6d6) Thunder damage on a failed save, or half as much damage on a successful one.

Description

Abeils are an imperialistic an expansionist race of bee-people. The Abeil Queen is the leader of the hive.

Monster Tags: humanoidfey

Willow0621

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