Armor Class
10
natural
Hit Points
10
(1d8 + 2)
Speed
50 ft.
STR
14
(+2)
DEX
14
(+2)
CON
14
(+2)
INT
7
(-2)
WIS
10
(+0)
CHA
13
(+1)
Skills
Athletics +4, Perception +1, Survival +3
Senses
Passive Perception 11
Languages
Elvish, Sylvan
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Actions
Multiattack. The centaur makes two attacks with its longbow or two with its club. It cannot split between the two weapons.
Hooves. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 11 (1d6+2) bludgeoning damage.
Longbow. Ranged Weapon Attack: +2 to hit, range 150/600 ft., one target. Hit: 6 (1d8+2) piercing damage.
Club: Melee Weapon Attack: +2 to hit, reach 5 ft, one target. Hit: (1d4+2) bludgeoning damage.
Description
A centaur colt is much like the human counterparts. They are smaller and weaker versions of the adult centaur. Due to the dangers of a nomadic life, colts are often introduced to the use of the longbow and the occasional club at an especially young age.
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