Medium Monstrosity, Neutral Good
Armor Class 10 natural
Hit Points 10 (1d8 + 2)
Speed 50 ft.
STR
14 (+2)
DEX
14 (+2)
CON
14 (+2)
INT
7 (-2)
WIS
10 (+0)
CHA
13 (+1)
Skills Athletics +4, Perception +1, Survival +3
Senses Passive Perception 11
Languages Elvish, Sylvan
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Actions

Multiattack. The centaur makes two attacks with its longbow or two with its club. It cannot split between the two weapons.

Hooves. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 11 (1d6+2) bludgeoning damage.

Longbow. Ranged Weapon Attack: +2 to hit, range 150/600 ft., one target. Hit: 6 (1d8+2) piercing damage.

Club: Melee Weapon Attack: +2 to hit, reach 5 ft, one target. Hit: (1d4+2) bludgeoning damage.

Description

A centaur colt is much like the human counterparts. They are smaller and weaker versions of the adult centaur. Due to the dangers of a nomadic life, colts are often introduced to the use of the longbow and the occasional club at an especially young age. 

Habitat: ForestGrassland

LupaPuella

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