Nimble Escape. The Akaname can take the Disengage or Hide action as a bonus action on each of its turns.
Innate Spellcasting. The Akaname's innate spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). The Akaname can innately cast the following spells, requiring no material components:
at will: vicious mockery
1/day: tasha's hideous laughter
Mimicry. The Akaname can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell they are imitations with a successful DC 12 (Insight) check.
Spiked Tail. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 3) poison damage.
Description
Akaname are a variant of Yokai that take the appearance of a goblin-like creature, with red stripes on the ears and arms, with a spiked tail. Akaname are little tricksters that find amusement in messing with creatures.
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