Small Humanoid, Any Alignment
Armor Class 11 (16 with barkskin)
Hit Points 27 (5d8 + 5)
Speed 30 ft., fly 60 ft.
STR
11 (+0)
DEX
12 (+1)
CON
13 (+1)
INT
12 (+1)
WIS
15 (+2)
CHA
11 (+0)
Skills Perception +2, Survival +2
Damage Vulnerabilities Psychic
Damage Resistances Poison
Condition Immunities Exhaustion
Senses Passive Perception 14
Languages Common, Elvish, Sylvan
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Hive Mind. The Abeil soldier has advantage on saving throws against being charmed or frightened, while it is within 25 miles of the Abeil Queen.

Spellcasting. The Abeil Elder is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:

Cantrips (at will): gust, infestation, shillelagh

1st level (4 slots): entangle, healing word, charm person, thunderwave

2nd level (3 slots): gust of wind, barkskin

Actions

Quarterstaff. Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with shillelagh.

Description

Abeils are an imperialistic an expansionist race of bee-people. Elders are the knowledge keepers of Abeil society, providing lessons to the younger ones of the outside world.

Monster Tags: humanoidfey

Willow0621

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