Large Celestial, Lawful Good
Armor Class 15 Natural Armor
Hit Points 22 (3d10 + 8)
Speed 40 ft.
STR
16 (+3)
DEX
8 (-1)
CON
14 (+2)
INT
6 (-2)
WIS
10 (+0)
CHA
6 (-2)
Saving Throws STR +5, CON +4
Damage Resistances Cold, Fire, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 60', Passive Perception 10
Languages All As per the Find Steed spell, the creature knows one language of your choice. (This not a Celestial perk, it comes from the spell.) Speaks language of summoner's choice
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Telepathy. When within 1 mile of you, it can communicate via telepathy

Actions

Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 8 ([roll]2d4+3[/roll]) [bludgeoning] damage. 

Ram Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 6 ([roll]1d6+3[/roll]) [bludgeoning] damage. 

Bonus Actions

Charge. If the bull moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes [roll]1d6[/roll] extra [bludgeoning] damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked Prone.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
10/24/2021 10:59:21 PM
3
1
0.1
Coming Soon

Monster Tags: beast companion

ThorinSchmidt

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