Armor Class
14
Hit Points
19
(2d10 + 4)
Speed
STR
14
(+2)
DEX
13
(+1)
CON
15
(+2)
INT
11
(+0)
WIS
14
(+2)
CHA
16
(+3)
Saving Throws
CHA +5
Damage Vulnerabilities
Fire
Condition Immunities
Exhaustion
Senses
Passive Perception 10
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Actions
Blood thirst: The Seeker unleashes a thirst fueled rage that gives him advantage on str ability checks and savings throws also passive perception. can still attack after using this ability lasts two rounds
Club: The cannibal uses the blunt edge of his bone weapon to strike his foe +4 1d6+2
Hack: He uses the toothed edge of his weapon doing piercing and slashing damage +4 1d6+2
Reactions
opportunity attac: club or hack attack
Legendary Actions
.
Mythic Actions
.
Comments