Huge Dragon, Chaotic Evil
Armor Class 19 (natural armor)
Hit Points 178 (17d10 + 85)
Speed 40 ft., Climb 40 ft., Fly 80 ft.
STR
22 (+6)
DEX
10 (+0)
CON
21 (+5)
INT
16 (+3)
WIS
13 (+1)
CHA
21 (+5)
Saving Throws DEX +4, CON +9, WIS +5, CHA +9
Skills Perception +7, Stealth +6
Damage Immunities Fire
Senses Blindsight 60 ft., Darkvision 120 ft., Passive Perception 23
Languages Common, Draconic
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 7 (2d6) fire damage.

Claw. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Tail. Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.

Frightful Presence. Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 15 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.

Magma Breath (Recharge 5–6). The dragon spits semi-molten rock in a 60-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 24 (6d8) bludgeoning damage and 24 (6d8) fire damage on a failed save, or half as much damage on a successful one.

Legendary Actions

The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.

Detect. The dragon makes a Wisdom (Perception) check.

Tail Attack. The dragon makes a tail attack.

Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 18 Dexterity saving throw or take 15 (2d6 + 6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.

Description

The odor of soot surrounds a magma dragon, whose spiked horns and back define its silhouette. Its fanged mouth drips magma at all times, and its eyes burn with flame when it is angry.

 

Lair and Lair Actions

 

 

Habitat: HillMountain

Hamplanet37

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