Large Aberration, Chaotic Evil
Armor Class 14 (natural armor)
Hit Points 250 (15d10 + 45)
Speed 40 ft.
STR
19 (+4)
DEX
14 (+2)
CON
17 (+3)
INT
12 (+1)
WIS
11 (+0)
CHA
15 (+2)
Saving Throws DEX +5, CON +6, WIS +3, CHA +5
Skills Perception +6, Stealth +5
Damage Immunities Acid, Necrotic, Poison
Condition Immunities Frightened
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 16
Languages Abyssal, Common
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Actions

Multiattack. Abomination makes three attacks with its claws.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Acid Breath (Recharge 5–6). Abomination exhales acid in a 30­-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 49 (11d8) acid damage on a failed save, or half as much damage on a successful one.

Description

This large being from the Otherside sports a birdlike appearance with a humanlike body.

SumikoUwU

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