Large Construct, Lawful Evil
Armor Class 17 Natural Armor
Hit Points 21 (3d8 + 3)
Speed 40 ft.
STR
17 (+3)
DEX
15 (+2)
CON
17 (+3)
INT
5 (-3)
WIS
13 (+1)
CHA
1 (-5)
Damage Vulnerabilities Radiant
Damage Resistances Necrotic
Senses Blindsight, Passive Perception 13
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Guise. The concentrate has the ability to look and act like any humanoid creature. As an action the Concentrate can morph into and out of their guise.

Actions

Jab. Melee Weapon Attack: +3 to hit, reach 10 ft., 1 target. Hit: (1d6 + 3) Necrotic damage. 

Shard. RangedWeapon Attack: +2 to hit, range 50 ft., 2 targets. Hit: (1d6 + 2) Necrotic damage.

Reactions

Reactive Guise. Turns into the nearest attacker. Succeed on a wisdom saving throw dc 12 to keep track of the Concentrate.

Description

A large creature made of a dark, flowing, crystal like substance.

Previous Versions

Name Date Modified Views Adds Version Actions
12/3/2018 6:44:49 PM
164
0
5
Coming Soon
Onyx_Nims

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