Medium Beast, Chaotic Evil
Armor Class 15 Natural Armour
Hit Points 12 (3d8 + 2)
Speed 50 ft.
STR
17 (+3)
DEX
15 (+2)
CON
14 (+2)
INT
3 (-4)
WIS
14 (+2)
CHA
4 (-3)
Damage Resistances Poison
Condition Immunities Poisoned
Senses Passive Perception 12
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10+3) piercing damage.

Tentacles. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 2) bludgeoning damage., and the target is grappled (escape DC 12). Until this grapple ends, the deer can't use its tentacles on another target.

Description

Found in corrupted and cursed lands these once normal deer have drastically changed within and without. Covered in scales and boils, with bone and organs exposed, elongated teeth and missing and new limbs with a craving for blood, these creatures no longer resemble the once docile creatures

Previous Versions

Name Date Modified Views Adds Version Actions
10/29/2021 10:49:27 AM
3
1
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Coming Soon

Monster Tags: Misc Creature

Habitat: Forest

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