Armor Class
11
natural armor
Hit Points
11
(1d6)
Speed
30 ft., Swim 30 ft.
STR
18
(+4)
DEX
11
(+0)
CON
16
(+3)
INT
4
(-3)
WIS
14
(+2)
CHA
5
(-3)
Senses
Darkvision 60 ft., Passive Perception 12
Languages
understands the languages you speak
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Pack Tactics. The beast has advantage on an attack roll against a creature if at least one of the beast’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Water Breathing. The beast can breathe only underwater.
Actions
Multiattack. The beast makes a number of attacks equal to half this spell’s level (rounded down).
Maul. Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d8 + 4 + the spell’s level piercing damage.
Description
Armor Class 11 + level of the spell (natural Armor)
Hit Points 30 + 5 for each spell level above 2nd
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