Large Beast, Unaligned
Armor Class 14 (Natural Armor)
Hit Points 55 (10d10)
Speed 0 ft., swim 40 ft.
STR
6 (-2)
DEX
15 (+2)
CON
10 (+0)
INT
2 (-4)
WIS
7 (-2)
CHA
2 (-4)
Saving Throws STR +0, CON +2
Skills Intimidation +-2, Perception +-1
Damage Resistances Cold
Senses Darkvision 120 ft., Passive Perception 9
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Lantern. The fish has a lantern at the end of a stalk in front of it. The lantern sheds bright light in a five-foot radius and dim light for another five feet. The lantern is far enough away from the fish for the rest of it to only be in dim light.

Water Breathing. The fish can breathe only underwater.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 3 (1d6) piercing damage.

Bonus Actions

Swallow. If the angler fish hits on a Bite attack, it can swallow a Medium or smaller creature if the creature fails a DC 13 Dexterity saving throw. The creature takes 2 (1d4) acid damage each round on its turn while it's in the fish's stomach. If it dies, it is digested and its body is destroyed. The fish can only have one creature swallowed at a time.

Description

Angler fish are toothy little deep-sea fish with lanterns at the end of a rod dangling over their head to attract prey. The giant angler fish is much bigger and more intimidating.

Monster Tags: Misc Creature

Habitat: Underwater

ResnepsNrobnogard

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