Armor Class
15
(Natural Armor)
Hit Points
78
(5d6)
Speed
30 ft.
STR
18
(+4)
DEX
16
(+3)
CON
13
(+1)
INT
8
(-1)
WIS
14
(+2)
CHA
10
(+0)
Saving Throws
STR +7
Damage Vulnerabilities
Radiant
Damage Immunities
Necrotic
Condition Immunities
Blinded
Senses
Blindsight, Passive Perception 13
Languages
--
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Traits
Packmaster. The Packmaster has the ability to summon and assume direct control over up to three Fleders in the vicinity.
Actions
Multiattack. Fleder Packmaster can make two Swipe attacks each turn.
Swipe. Melee Weapon Attack: +7 to hit, reach 10 ft., 1 target. Hit: 12 (2d8 + 4) slashing damage.
Leap. Ranged Weapon Attack: +8 to hit, reach (10)30 ft., 1 target. Hit: 12 (2d8 + 4) bludgeoning damage. A hit creature must make a 15 DC Strength saving throw or be knocked Prone
Bonus Actions
Packmaster's Call (Recharge 6–6). The Packmaster Fleder summons up to three Fleders in who are in the vicinity to fight for him.
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