Armor Class 15 (Natural Armor)
Hit Points 78 (5d6)
Speed 30 ft.
STR
18 (+4)
DEX
16 (+3)
CON
13 (+1)
INT
8 (-1)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws STR +7
Damage Vulnerabilities Radiant
Damage Immunities Necrotic
Condition Immunities Blinded
Senses Blindsight, Passive Perception 13
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Packmaster. The Packmaster has the ability to summon and assume direct control over up to three Fleders in the vicinity.

Actions

Multiattack. Fleder Packmaster can make two Swipe attacks each turn.

Swipe. Melee Weapon Attack: +7 to hit, reach 10 ft., 1 target. Hit: 12 (2d8 + 4) slashing damage.

Leap. Ranged Weapon Attack: +8 to hit, reach (10)30 ft., 1 target. Hit: 12 (2d8 + 4) bludgeoning damage. A hit creature must make a 15 DC Strength saving throw or be knocked Prone

Bonus Actions

Packmaster's Call (Recharge 6–6)The Packmaster Fleder summons up to three Fleders in who are in the vicinity to fight for him.

xXBazingaXx

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