Cold Aura. At the start of its turn, creatures within 5ft of the Chill Demon must succeed on a DC 14 Constitution saving throw or take 10 (2d6+3) cold damage
Multiattack. The chill demon makes 2 attacks, 1 with its Bite and 1 with its Mercury Longsword.
Bite. Melee Weapon Attack: +5to hit, reach 5 ft., one target. Hit: 8 (1d6 + 5) piercing damage plus 11 (3d6) cold damage.
Mercury Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8+3) slashing damage plus 7 (2d6) cold damage. Targets hit by this attack must succeed on a DC 14 Constitution saving throw or take 1d8 poison damage, and become poisoned for 1 minute. Creatures can repeat this saving throw at the end of their turns, and the effects end on a success.
Description
This demon emanates a cold that freezes its liquid armour and sword into a solidified and usable form. When the Chill Demon is killed, it stops cooling it's equipment, and it melts into useless puddles of quicksilver.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
2/10/2020 10:21:18 PM
|
2
|
0
|
1
|
Coming Soon
|
|
|
8/11/2020 9:01:28 PM
|
34
|
1
|
--
|
Coming Soon
|
|
|
6/13/2021 11:47:17 AM
|
43
|
3
|
2
|
Coming Soon
|
|
|
11/1/2021 4:03:10 PM
|
54
|
1
|
--
|
Coming Soon
|
Comments