Medium Beast, Unaligned
Armor Class 18 natural armor
Hit Points 40 (8d12 + 18)
Speed 40 ft.
STR
25 (+7)
DEX
17 (+3)
CON
10 (+0)
INT
3 (-4)
WIS
12 (+1)
CHA
18 (+4)
Saving Throws CHA +6
Skills Perception +3
Damage Resistances Fire
Damage Immunities Cold
Condition Immunities Restrained
Senses Darkvision 60 ft., Passive Perception 9
Languages -- it cannot speak but the cowl bear does understand deep speech.
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Keen Sight and Smell. The Cowlbear has an advantage on Wisdom (Perception) checks that rely on sight or smell.

Actions

Multi attack. The Cowlbear makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: 1d20+7; to hit, 1 Action to Bite to hit, reach 5 ft., it can only hit one creature. it does piercing damage.

Claws. Melee Weapon Attack: d12+7: to hit takes up 1 action, reach: 5 ft., 1-2 targets. Hit: 14 deals slashing damage.

Lunge. the cowl bear rushes toward the nearest enemy and uses 1 melee attack

 

Bonus Actions

Upon killing this beast the Cowl bear shall use one last action. either it's fur shall drop off, or it will try to run away. If it's fur drops off the Player can take the fur and make it into any Cowl or cloak. the fur weighs 13lbs and all cloaks or sheaths or cowls made by the fur are immune to the cold and resistant to fire and lightning.

Description

A monstrous cross between giant, fluffy sheep-looking thing and a bear, a Cowlbear’s reputation for fluffiness and aggression makes it one of the most strange predators of the wild.

Habitat: ForestGrassland

BGP_the_Wise

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