Large Celestial, Neutral Good
Armor Class 11 Natural Armor
Hit Points 19 (3d10 + 3)
Speed 40 ft.
STR
17 (+3)
DEX
11 (+0)
CON
12 (+1)
INT
6 (-2)
WIS
12 (+1)
CHA
6 (-2)
Damage Resistances Bludgeoning
Senses Passive Perception 11
Languages Common (Understands, but can't speak)
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Celestial Origin. As a Celestial being, Bellamy doesn't need to eat, drink, or breathe.

Charge. If Bellamy moves 20 ft or more straight towards an enemy, then hits them with a slam attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Sure-Footed. Bellamy has advantage on Strength and Dexterity saving throws made against effects that would knock them prone.

Telepathic Link. Bellamy can communicate telepathically with Lilo, so long as they're within 1 mile of each other.

Actions

Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4+3) bludgeoning damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Dinosaur

Alabastergiant

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