Large Beast (Demon), Unaligned
Armor Class 14 Natural Armor
Hit Points 70 (10d10 + 7)
Speed 40 ft., Burrow 20 ft.
STR
18 (+4)
DEX
12 (+1)
CON
24 (+7)
INT
6 (-2)
WIS
12 (+1)
CHA
8 (-1)
Saving Throws STR +7, CON +10
Skills Intimidation +6
Damage Resistances Cold, Fire, Lightning
Condition Immunities Frightened, Poisoned
Senses Darkvision 30 ft., Passive Perception 16
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Keen Smell. The badger has advantage on Wisdom (Perception) checks that rely on smell.

Reckless. At the start of its turn, the Corrupted Giant Badger can gain advantage on all melee/weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Multiattack. The badger makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (2d6 + 4) piercing damage.

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (4d4 + 4) slashing damage.

Monster Tags: Misc Creature

Habitat: ForestSwamp

DeProf

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