Medium Fiend, Lawful Evil
Armor Class 16 Natural Armor
Hit Points 85 (9d10 + 36)
Speed 30 ft.
STR
19 (+4)
DEX
6 (-2)
CON
18 (+4)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws STR +6
Damage Resistances Acid, Cold, Fire, Lightning
Damage Immunities Poison, Psychic
Condition Immunities Charmed, Poisoned
Senses Passive Perception 8
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Cube Energy Release. If damage reduces the monster to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the monster self destructs, dealing 11 (4d4 + 3) Force damage to the creature that reduced it to 0 hit points. On a fail, the creature that reduced it to 0 hit points is healed by 11 (4d4) health.

 

Actions

Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 4) bludgeoning damage.

Description

Stone creatures, driven by the violent cube energy within them to destroy anything not from their world. They are slaves to the Queen and her endless Cube Legion. This is version is a much stronger, durable, and overall more powerful variant of the standard ones. This is its base form, but can be modified just as much as its lesser versions.

Monster Tags: constructfiendhumanoid

By_the_sword_and_shield

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