Armor Class
5
natural armour
Hit Points
1
(1d4)
Speed
15 ft.
STR
13
(+1)
DEX
6
(-2)
CON
16
(+3)
INT
3
(-4)
WIS
6
(-2)
CHA
5
(-3)
Saving Throws
STR +3
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 100 ft., Passive Perception 12
Languages
This creature is no longer anything more than a husk that hungers for flesh.
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Any loud noise will attract 1d4 extra zombies to the party's location. Very loud noises will attract 2d4.
Actions
Slam: Melee Weapon Attack: +3 to hit, reach 5 ft, one target.
Hit: 4 (1d6 + 1) bludgeoning damage.
Description
These undead move with a jerky, uneven amble. A large amount of their flesh has rotted away, revealing bones and the remnants of organs.
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