Ambiphious. The bullywug can breathe air and water.
Speak with Frogs and Toads. The bullywug can communicate simple concepts to frogs and toads when it speaks in Bullywug.
Swamp Camouflage. The bullywug has advantage on Dexterity (Stealth) checks made to hide in swampy terrain.
Standing Leap. The bullywug’s long jump is up to 20 feet and your high jump is up to 10 feet, with or without a running start.
Multiattack. The bullywug makes two melee attacks with its pike.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
Trident. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 7 (1d10 + 2) piercing damage. Two-handed.
Tongue. Ranged Weapon Attack: +4 to hit, range 10 ft., one target. Hit: 1d8 + 1 bludgeoning damage. If the target is Medium or smaller, it is grappled (escape DC 12). And if the target is Small or smaller, it is pulled up to 10 feet towards the bullywug, and restrained until the grapple ends. If the target is grappled and in range, the bullywug may make one bite attack against it as a bonus action. The bullywug can grapple one target at a time with its tongue.
Description
The Bullywug Boss is the head of the Bullywug raiding party.
Bullywugs are shorter stout creatures, appearing like humanoid frogs or toads. They are between 4-5 feet tall, and can have blue, yellow, green, gray, or red skin. They can have red, gold, bronze, orange, or silver eyes, which are very large and above their heads. They sometimes have black spots on their skin
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