Hateful Aura. The fey is surrounded by a baleful aura. Creatures within 15 feet of the fey have disadvantage on all rolls involving Charisma.
Spellcasting. The fey can cast the following spells at-will. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks).
Eldritch Blast, disguise self, comprehend languages, entangle
(1/day) charm person, Fear
Serrated Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage and the target must make a DC 13 Constitution saving throw or take an additional 8 (1d8+4) poison damage or half as much damage on a successful save.
Baleful Glare (Recharge 5–6). The fey glares at all creatures that it can see and can see it within 30 feet. Each creature in that area must make a DC 13 Wisdom saving throw, taking 21 (6d6) psychic damage on a failed save and roll a d6.
1-2: The target takes an additional 1d4 damage to its Strength. If a target is reduced to 0 Strength then the target dies.
3-4: The target takes an additional 1d4 damage to its Dexterity. If a target is reduced to 0 Dexterity then the target dies.
5-6: The target takes an additional 1d4 damage to its Constitution. If a target is reduced to 0 Constitution then the target dies.
If the target successfully saves then it takes half as much psychic damage and no damage to its traits.
A target that takes damage to its traits has a deformity related to the trait effected but the deformity ends after a long rest, the target regaining their lost trait scores.
Hateful Vengeance. When the fey is hit by a direct attack (not an area of effect), it may use a reaction to immediately make a spear attack against the attacker.
Description
Some especially vicious fey will leave their deformed young in the place of a humanoid child and kidnap the humanoid child to raise them as their own in the Feywild. In most cases, the deformed fey left in the child's place is reviled if allowed to live at all. Often time, turned out into the wilds to fend for themselves, these hateful and deformed creatures through some blessing (by a good or evil power is anyone's guess) survive to grow into human-sized hideous fey who seek vengeance on anyone and anything beautiful in the world.
For this reason, the crimbil will often start its attacks against those it sees as beautiful or charismatic, well dressed, and essentially more "blessed" than itself.
The crimbil will gladly join other evil creaturesw that accept it which are few and far between. Even evil fey shun the crimbil, forcing them to turn to the fomorian giants or on the material plane creatures such as orcs and goblins or even more hateful beings such as fiends.
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