Armor Class
8
Hit Points
18
(2d8 + 9)
Speed
15 ft.
STR
10
(+0)
DEX
6
(-2)
CON
16
(+3)
INT
3
(-4)
WIS
6
(-2)
CHA
5
(-3)
Saving Throws
WIS +0
Damage Immunities
Poison
Senses
Blindsight 60ft, Passive Perception 8
Languages
understands the languages it knew in life but can't speak
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage.
Description
These turkey carcasses move in an unnatural was as they are missing their heads and the lower half of their legs. They slam their weight against their victims with a sickening thud, though they do smell delicious while they do so.







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