Medium Undead
Armor Class 16 Natural Armor
Hit Points 52 (8d8 + 16)
Speed 40 ft., Climb 20 ft.
STR
15 (+2)
DEX
17 (+3)
CON
14 (+2)
INT
11 (+0)
WIS
14 (+2)
CHA
16 (+3)
Skills Perception +4, Stealth +5
Senses Darkvision 60 ft, Passive Perception 14
Languages Common, Infernal
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Ambusher. The wendigo has advantage on attack rolls against creatures it has surprised.

Mimicry. The wendigo can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell they are imitations with a successful DC 14 Wisdom (Insight) check.

 Pounce. If the wendigo moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the wendigo can make one bite attack against it as a bonus action.

 

Actions

Multiattack. The wendigo makes 2 melee attacks.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Psychic Scream (Recharge 6). The wendigo unleashes a silent scream that assaults the mind. Each creature within 30 ft of the wendigo must succeed on a DC 14 Wisdom saving throw or be stunned for one round. This does not affect other Wendigos

Previous Versions

Name Date Modified Views Adds Version Actions
11/6/2021 5:42:32 PM
3
2
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Coming Soon
Darkslammer

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