Large Aberration, Neutral Evil
Armor Class 15 natural
Hit Points 45 (6d8 + 18)
Speed 0 ft., Fly 30 ft. (Hover)
STR
14 (+2)
DEX
16 (+3)
CON
16 (+3)
INT
13 (+1)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws INT +3
Skills Arcana +3, Insight +4, Perception +2, Stealth +5
Damage Vulnerabilities Bludgeoning, Psychic, Slashing
Damage Resistances Acid, Damage from Spells
Condition Immunities Charmed, Frightened
Senses Truesight 120 ft., Passive Perception 12
Languages Undercommon
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Keen Sight. The nothic has advantage on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack. The cthuli makes two tentacle attacks.

Tentacle. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

Glare. The cthuli targets one creature it can see within 30 feet of it. The target must succeed on a DC 12 Constitution saving throw against this magic or take 10 (3d6) acid damage.

Insight. The cthuli targets one creature it can see within 30 feet of it. The target must contest its Charisma check against the cthuli's Wisdom check. If the cthuli wins, it magically learns one fact or secret about the target. The target automatically wins if it is immune to being charmed.

Description

Cthuli resemble large brains with a singular eye, and tentacles hanging down.  They prey on the secrets of their enemies, using them to get them in a disadvantageous position to easily kill with their vicious glares.

While the green eyed variety has an acid glare and resistance to acid damage, other eye colors represent different kinds of damage.  Brown eyed cthuli do and have resistance to thunder damage, blue eyed cold damage, and purple eyed force damage.  

Habitat: UnderdarkUrban

Asterdel

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