Large Dragon, Chaotic Evil
Armor Class 17 (natural armor)
Hit Points 133 (14d10 + 56)
Speed 40 ft., Burrow 20 ft., Fly 80 ft., Swim 40 ft.
STR
16 (+3)
DEX
10 (+0)
CON
16 (+3)
INT
16 (+3)
WIS
11 (+0)
CHA
12 (+1)
Saving Throws DEX +3, CON +6, WIS +3, CHA +4
Skills Arcana +6, Perception +6, Stealth +3
Damage Immunities Cold
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 16
Languages Common, Draconic
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Ice Walk. The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement.

Spellcasting. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). Aryz has the following wizard spells prepared:

Cantrips (at will): fire bolt, light, mage hand, prestidigitation

1st level (4 slots): detect magic, mage armor, magic missile, shield

 
Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 2d10 + 3 piercing damage plus 1d8 cold damage.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 2d6 + 3 slashing damage.

Cold Breath (Recharge 5–6). The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 10d8 cold damage on a failed save, or half as much damage on a successful one.

Description

Appearance Rings piercing crest or wing edges

Mannerisms Deeply suspicious, treating all Humanoids encountered as probable agents of a rival dragon

Bonds A nearby person intrigues me with fascinating questions and bizarre ideas.

Flaws and Secrets Given the opportunity, I eat to excess and then fall into a long, deep sleep.

Goals Establish a lair and develop the land around it to maximize safety and good hunting

Personality Traits I can recall many tidbits of lore picked up over the centuries but have no sense of their import.

Personality Traits don’t like the taste of warm blood and always rinse my mouth out with snow after a  fight

Ideals Rapacity. When a creature has the misfortune of crossing my path, I ask myself two questions: Am I hungry now? And if not, will I be hungry later? (Any)

Habitat: Arctic

Yamiedward

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