Huge Dragon, Typically Chaotic Evil
Armor Class 20 (natural armor)
Hit Points 500 (13d10 + 39)
Speed 30 ft., Fly 100 ft.
STR
25 (+7)
DEX
15 (+2)
CON
30 (+10)
INT
10 (+0)
WIS
15 (+2)
CHA
5 (-3)
Saving Throws STR +16, CON +19
Skills Intimidation +15, Perception +4
Damage Resistances Bludgeoning, Fire, Piercing, Slashing
Damage Immunities Acid, Poison
Condition Immunities Charmed, Deafened, Frightened, Grappled, Poisoned
Senses Darkvision 60 ft., Passive Perception 14
Languages --
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Actions

Multiattack. The Crowvern makes two attacks: one with its bite and one with its stinger. While flying, it can use its claws in place of one other attack.

Bite. Melee Weapon Attack:  Biting enemies with sharp teeth dealing piercing damage. Roll 3d20+15.

Claws. Melee Weapon Attack:  Slashing targets with sharp claws dealing slashing damage. Roll 3d20+15.

Stinger. Melee Weapon Attack: Piercing enemies with its tail stinger filled with deadly venom. Roll 3d20+15, the target gets poisoned for 5 turns and takes 5 damage per turn.

Wing Blast. Elemental Attack: Blowing a gust of wind with a beat of its wings. Roll 3d10+15, knocking target/targets back 5ft

Feather Shot. Ranged Weapon Attack: Flinging feathers from its neck, wings, and tail. Roll 30d6+15, dealing piercing and slashing damage to target/targets. Shields may nullify the attack. 

Legendary Actions

Wyvern Warcry. An ear-shattering roar that prevents all avian and or draconic creatures from being charmed and frightened, while gaining a 1d10 inspiration die for all actions. 

Description

Cousins to dragons and wyverns this creature has the characteristics of a wyvern and a crow with knife-like feathers and a powerful bite. 

A Crowvern that has stood the test of time and has now evolved into the ultimate lifeform.

Monster Tags: monstrosity

Habitat: CoastalDesertForestGrasslandHillMountainSwamp

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