Medium Undead, Chaotic Evil
Armor Class 14 (natural armor)
Hit Points 22 (3d8 + 9)
Speed 30 ft.
STR
10 (+0)
DEX
15 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
8 (-1)
Saving Throws WIS +3
Damage Vulnerabilities Bludgeoning
Damage Immunities Cold, Fire, Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 11
Languages Abyssal, Common Understands all languages it knew in life but can't speak
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Fire Aura. Each creature that begins their turn within 5 feet of the burning skeleton takes 3 (1d6) fire damage.

Death Burst. When the burning skeleton is destroyed, it explodes in a burst of fire. Each creature within 10 feet of it must make a DC 13 Dexterity saving throw, taking 7 (2d6) fire damage on a failed save, or half as much on a successful one.

Actions

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 3 (1d6) fire damage.

Habitat: Urban

Cerberus305