Spellcasting. The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:
Cantrips (at will): druidcraft, poison spray, produce flame, thorn whip
1st level (4 slots): charm person, entangle, healing word
2nd level (3 slots): beast sense, heat metal, melf's acid arrow, ray of enfeeblement, spike growth
3rd level (3 slots): erupting earth, dispel magic, meld into stone, stinking cloud, vampiric touch
4th level (3 slots): blight, confusion, evard's black tentacles
5th level (2 slots): antilife shell, contagion, cloudkill, enervation
6th level (1 slot): wall of thorns
Sickle. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 4 (1d4 + 2) slashing damage plus 14 (4d6) poison damage.
Blight Touch (3/Day). Melee Spell Attack: +6 to hit, reach 5 ft., one creature. Hit: The target must succeed on a DC 14 Constitution saving throw. The target takes 10 (3d6) poison damage plus 10 (3d6) necrotic damage on a failed save, or half as much damage on a successful one.
Description
The blight druid lives to corrupt all life and spread blight and decay. It is typically a worshipper of Talona, but some worship Moander, Shar, or Zuggtmoy.
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