Medium Undead, Any Chaotic Alignment
Armor Class 14 natural armor
Hit Points 36 (8d8 + 16)
Speed 30 ft.
STR
12 (+1)
DEX
14 (+2)
CON
15 (+2)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Damage Resistances Bludgeoning
Damage Immunities Cold, Poison
Senses Darkvision 60 ft., Passive Perception 9
Languages understands all languages it knew in life but cannot speak
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Ice Walk. The skeleton can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra moment.

Shatter. When the skeleton is reduced to 0 hit points, it shatters in an explosion of jagged ice. Each creature within 10 feet of it must make a DC 15 Dexterity saving throw or take 7 (2d6) piercing damage and 7 (2d6) cold damage on a failed save, or half as much on a successful one.

Snow Sight. The skeleton is able to see clearly through an area obscured by snow or ice.

 

Actions

Multiattack. The skeleton makes two shortsword attacks.

Shortsword. Melee Weapon Attack: +4 , to hit, reach 5 ft. one target. Hit: 5 (1d6 + 2) slashing damage plus 7 (1d4)  cold damage.

Description

The crystal skeleton is covered in ice crystals.

Monster Tags: undead

Habitat: Arctic

VampiricStudios