False Appearance. While the statue remains motionless, it is indistinguishable from a normal statue.
Spellcasting. The statue is a 20th-level spellcaster. Its spellcasting ability is Wisdom (save DC 16, +8 to hit with spell attacks). The statue can cast any cleric spell up to 3rd level at will.
Multiattack. The statue makes two slam attacks.
Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 43 (6d12 + 4) bludgeoning damage.
Bolt. Ranged Spell Attack: +8 to hit, range 90 ft., one target. Hit: 37 (6d10 + 4) damage of one of the following types (statue’s choice): acid, cold, fire, force, lightning, radiant, or thunder.
Description
The defining feature of a temple is a statue of a god—which the actual god can occupy and animate at any time. When that statue animates, use this stat block.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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11/11/2021 4:46:57 AM
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35
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7
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Coming Soon
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