Keen Smell. The honey badger has advantage on Wisdom (Perception) checks that rely on smell.
Relentless. If the honey badger takes 5 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead. Recharges after a short or long rest.
Improved Critical. The honey badger scores a critical hit on a roll of 19 or 20.
Rubbery. The honey badger has advantage on ability checks and saving throws made to escape a grapple.
Multiattack. The honey badger makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Stench (1/day). As a bonus action, the honey badger can drop a "stink bomb" that lasts for 1 minute or until a strong wind disperses it. Any creature other than the honey badger that starts its turn within 5 feet of the honey badger must succeed on a DC 12 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the stench of all creatures for 1 hour.
Description
A honey badger is fearless and will often fight to the bitter end.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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12/9/2018 2:56:36 PM
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1920
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10
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SS1
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Coming Soon
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