Medium Humanoid (Demon, Sorcerer, Tiefling), Chaotic Evil
Armor Class 19
Hit Points 357 (25d8 + 7)
Speed 30 ft.
STR
12 (+1)
DEX
14 (+2)
CON
16 (+3)
INT
16 (+3)
WIS
18 (+4)
CHA
24 (+7)
Saving Throws CON +12, WIS +13, CHA +16
Skills Arcana +13, Deception +16, Insight +13, Perception +13, Performance +16, Persuasion +25
Damage Resistances Fire, Necrotic, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks, Damage from Spells
Senses Darkvision Full Color, emphasizing shades of Red, up to 120 feet., Passive Perception 24
Languages Abyssal, Common, Draconic, Elvish, Infernal, Sylvan, Telepathy 120 feet
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Fiendish Darkvision. Crielle can see in darkness (in perfect color, emphasizing shades of red) up to 120 ft.

Fiendish Resistance. Crielle has resistance to fire damage.

Legacy of Hormenos Arkill. Crielle possesses innate strengths in magic intended to influence or control the mind of another person. She makes attack rolls for spells of this purpose with advantage. She always has the spells Friends, Charm Person, and Suggestion prepared.

Sorcery Points.
Crielle has a pool 25 of Sorcery Points to call upon. 

Awakened Mind: Crielle possesses the ability to extend her mind out into the world around her. She can detect the surface thoughts of those around her using this feature up to a range of 120 feet at will. Once per day she can intensify this ability for the duration of 10 minutes, allowing her to choose which of the minds around her she wishes to read deeper, with no limit of how many she can read within her 10 minutes of intense focus. Each person she reads in this way makes a wisdom saving throw against her spell DC to determine if they are aware of her mental touch. If they become aware of her touch on their mind, they can choose to block her using a contested wisdom saving throw. She and the person who wishes to block her must each make a wisdom saving throw, granting victory to the higher roll. After this 10 minutes has ended, Crielle suffers mental fatigue as a result of the mental strain, and loses the ability to detect the thoughts around her until she has had a long rest. The voices in the heads around her all blend into one and she can no longer tell them apart or understand the nature of the thoughts. 

Demonic Concentration. Crielle's Demonic Nature has granted her awakened mind the fortitude required to concentrate on 2 spells at one time. 

Spell Save DC = 20
Spell Attack Modifier = 17

Spells Known. 
Cantrips (at will): Dancing Lights, Encode Thoughts, Friends, Guidance, Mage Hand, Message, Mind Sliver, Minor Illusion, Prestidigitation, Produce Flame.

1st Level (10 slots): Bane, Burning Hands, Cause Fear, Chaos Bolt, Charm Person, Command, Detect Magic, Disguise Self, Dissonant Whispers, False Life, Hellish Rebuke, Hex, Hideous Laughter, Identify, Mage Armor, Sleep, Witch Bolt.

2nd Level (9 Slots): Aid, Alter Self, Arcane Lock, Blindness/Deafness, Calm Emotions, Crown of Madness, Darkness, Detect Thoughts, Enthrall, Flaming Sphere, Hold Person, Invisibility, Mind Spike, Phantasmal Force, Shatter, Silence, Suggestion.

3rd Level (8 Slots): Bestow Curse, Counterspell, Dispel Magic, Fast Friends, Fear, Fly, Hypnotic Pattern, Motivational Speech, Protection from Energy, Remove Curse, Sending, Summon Lesser Demons, Vampiric Touch.

4th Level (7 Slots): Banishment, Charm Monster, Compulsion, Confusion, Dimension Door, Freedom of Movement, Greater Invisibility, Polymorph, Private Sanctum, Raulothim's Psychic Lance, Resilient Sphere, Summon Greater Demon.

5th Level (6 Slots): Antilife Shell, Contact Other Plane, Destructive Wave, Dispel Evil and Good, Dominate Person, Geas, Modify Memory, Rary's Telepathic Bond, Scrying, Seeming, Synaptic Static, Telekinesis.

6th Level (5 slots): Circle of Death, Disintegrate, Mass Suggestion, Mental Prison, Planar Ally, Scatter, True Seeing.

7th Level (4 Slots): Delayed Blast Fireball, Finger of Death, Power Word Pain, Project Image.

8th Level (3 Slots): Antimagic Field, Antipathy/Sympathy, Demiplane, Dominate Monster, Feeblemind, Maddening Darkness, Mind Blank, Power Word Stun, Telepathy.

9th Level (2 Slots): Foresight, Imprisonment,  Invulnerability, Mass Polymorph, Meteor Swarm, Power Word Kill, Psychic Scream, Wish.

Actions

Cast a Spell. Crielle can use her action to cast a spell.

Overwhelm. Ranged Psychic Attack: +14 to hit, reach 60 ft.,  Hit: 1d8 + 5 [Psychic] damage. Target must make a DC 14 Wisdom Saving Throw. On a success, the target takes half damage. On a fail, the target takes full damage and suffers disadvantage on all saving throws until Crielle's next turn and loses concentration.

Bonus Actions

Convert Sorcery Points: Crielle can convert any number of Sorcery Points into an equal number of Spell Slot levels.

Telepathic Speech. Crielle can send a psychic communication to a target she can see within 120 feet. The messasge can be no more than 12 words.

Reactions

Opportunity Attack. You can make an opportunity attack when a hostile creature that you can see moves out of your reach. To make the opportunity attack, you use your reaction to make one melee attack against the provoking creature. The attack occurs right before the creature leaves your reach.

Counterspell. Counterspell as a reaction.

Legendary Actions

Crielle has 6 Legendary Actions for each round of combat.

Cast a Spell (Costs 1 Actions). Crielle can cast any spell, provided she has the necessary components and spell slots to do so.

Attack (Costs 2 Actions). Crielle can use one of her attack actions.

Move (Costs 3 Actions). Crielle can use her movement speed.

Description

Crielle Langoustine is an ancient Sorceress, devoted to her goal of redefining society's understanding and acceptance of magic. She plans to shatter society and rebuild it to allow all to pursue what magic they desire, and cast off restrictions. She wont even admit to herself that her deepest desire is to rule all. She is a red tiefling descended from an arch-demon of incredible power, which has granted her a vast array of abilities centered around mind control and influence. She possesses the ability to appear as a human woman of unassuming looks and is a master of deception.

Monster Tags: humanoid

saphiraah801

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