Large Celestial, Lawful Good
Armor Class 12
Hit Points 59 (7d10 + 21)
Speed 30 ft., Fly 80 ft.
STR
18 (+4)
DEX
15 (+2)
CON
16 (+3)
INT
12 (+1)
WIS
13 (+1)
CHA
17 (+3)
Saving Throws STR +7, CHA +6
Skills Perception +3
Condition Immunities Charmed, Frightened, Poisoned
Senses Darkvision 60 ft., Passive Perception 15
Languages Auran, Celestial, Common --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Keen Sight. The griffon has advantage on Wisdom (Perception) checks that rely on sight.

Angelic Blessing. The griffons' attacks are magical. When the griffon hits with any of its' attacks they deal an extra 4d8 radiant damage (included in the attack)

Magic Resistance. The griffon has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The griffon makes two attacks: one with its beak and one with its claws.

Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Healing Touch (3/Day). The griffon touches another creature. The target magically regains 11 (2d8 + 2) hit points. In addition, the touch removes all diseases and neutralizes all poisons afflicting the target.

Description

The celestial griffon serves as a celestial steed for angel, they are also sent as celestial aid for the who serve the gods.

Habitat: Mountain

WolfeTezz

Comments

Posts Quoted:
Reply
Clear All Quotes