Small Humanoid (Goblinoid), Any Chaotic Alignment
Armor Class 17 Chain Shirt, Shield
Hit Points 26 (7d6 + 1)
Speed 30 ft.
STR
12 (+1)
DEX
14 (+2)
CON
12 (+1)
INT
8 (-1)
WIS
10 (+0)
CHA
12 (+1)
Saving Throws DEX +4
Skills Animal Handling +3, Stealth +6
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Goblin
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Nimble Escape. Crochak, Spiderboss can take the Disengage or Dodge action as a bonus action on each of its turns.

Sticky Hands. Crochak, Spiderboss cannot be disarmed by any means. The spider silk he wrapped his hands with just won't come off 

Actions

Multiattack. Crochak, Spiderboss makes two attacks with his Rusty Scimitar

Rusty Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage. After combat ends, if a creature was hit by this weapon at any time, that creature must make a DC 12 Constitution saving throw during its next long rest or become diseased with Tetanus starting after the long rest. If the saving throw failed the creature can make another save once during its next long rest to remove the disease. A creature with Tetanus suffers a stacking -1 to Attack Rolls and Dexterity saving throws for each day that the creature is diseased. 

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Reactions

Take Him Instead. When a creature the goblin can see targets it with an attack, the goblin chooses another goblin within 5 feet of it. The two goblins swap places, and the chosen goblin becomes the target instead.

Untrained Mounted Combatant. If Crochak is mounted on Skitter, has advantage on melee attack rolls against any unmounted creature that is smaller than Skitter. If Crochak misses an attack by more than 5, he must make a DC 10 Dexterity saving throw or is dismounted and falls prone within 5 ft. of Skitter

Description

Goblins are small, black-hearted, selfish humanoids that lair in caves, abandoned mines, despoiled dungeons, and other dismal settings. Individually weak, goblins gather in large — sometimes overwhelming — numbers. They crave power and regularly abuse whatever authority they obtain.

Chrohak in particular has been trying to carve out a name for himself for quite some time and has gathered a small amount of followers in his search for recognition. 

Previous Versions

Name Date Modified Views Adds Version Actions
11/12/2021 4:05:15 PM
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Monster Tags: Goblinoid

Habitat: ForestSwamp

AdmBones