Armor Class
14
(natural armor)
Hit Points
37
(5d10 + 10)
Speed
50 ft.
STR
17
(+3)
DEX
15
(+2)
CON
15
(+2)
INT
5
(-3)
WIS
16
(+3)
CHA
7
(-2)
Skills
Perception +3, Stealth +4
Senses
Passive Perception 13
Languages
Common Can Speak Common in the Dreams of her master. In the waking world, she can understand but not speak Common. --
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Keen Hearing and Smell. Aus'dra has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. Aus'dra has advantage on an attack roll against a creature if at least one of her allies is within 5 feet of the creature and the ally isn't incapacitated.
Calm Presence. Aus'dra is always under the effect of the Sanctuary spell.
Spellcasting. Aus'dra can cast the following spells 1/Long Rest:(spell save DC 14, +6 to hit with spell attacks). Aura of Vitality, Guiding Bolt, Tiny Hut.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
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