Multiattack. Amalgamate makes 2 melted limb attacks
Melted limb. Melee Weapon Attack: +7 to hit, reach 10ft., 2 targets. Hit: (3d12+ 7) bludgeoning damage.
Pained screams. Psychic attack: -3 to hit, reach 60ft (if visible), 1 target. Hit: target must make a DC 14 INT saving throw, on a fail the target hears distorted and pained screams from the amalgamate due to the pain and suffering the amalgamate has been through, taking 6d8 psychic damage
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Description
Amalgamation created by years of experiments on many creatures by a scientist wanting to inject human DETERMINATION into a non-human creature
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
-
View User Profile
-
Send Message
Posted Oct 20, 2020AWSOME, I have been looking for this very monster for a while now. Glad to find another Undertale Fan. I made a Serum of Determination if anyone wants to check that out.