Medium Humanoid (Human), Unaligned
Armor Class 15 Studded Leather
Hit Points 18 (4d6)
Speed 30 ft.
STR
14 (+2)
DEX
13 (+1)
CON
12 (+1)
INT
11 (+0)
WIS
8 (-1)
CHA
10 (+0)
Saving Throws DEX +3
Senses Passive Perception 12
Languages Common or whatever their race's normal language is.
Challenge 1 (200 XP)
Proficiency Bonus +2
Actions

Short bow. Ranged Weapon Attack: +2 to hit, range 80/320 ft., 1 target. Hit: (1d6 + 2) [Piercing] damage.

Sword. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: (1d6 + 3) [Slashing] damage. 

Reactions

Parry. This creature may use its reaction to add +2 to its AC when a hit successfully lands on them. 

Description

Bandit Thrasher's are the next step up from the common bandit. They are stronger & more sturdy in battle. Although still extremely weak, they will put up a good fight. Most wield a basic sword and shield as well as a short bow. Bandit Thrashers are usually accompanied along with some Marksman or Generals, mostly used as fodder and meat shields.

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUrban

Kaos8825

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