Armor Class
15
Studded Leather
Hit Points
18
(4d6)
Speed
30 ft.
STR
14
(+2)
DEX
13
(+1)
CON
12
(+1)
INT
11
(+0)
WIS
8
(-1)
CHA
10
(+0)
Saving Throws
DEX +3
Senses
Passive Perception 12
Languages
Common or whatever their race's normal language is.
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Short bow. Ranged Weapon Attack: +2 to hit, range 80/320 ft., 1 target. Hit: (1d6 + 2) [Piercing] damage.
Sword. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: (1d6 + 3) [Slashing] damage.
Reactions
Parry. This creature may use its reaction to add +2 to its AC when a hit successfully lands on them.
Description
Bandit Thrasher's are the next step up from the common bandit. They are stronger & more sturdy in battle. Although still extremely weak, they will put up a good fight. Most wield a basic sword and shield as well as a short bow. Bandit Thrashers are usually accompanied along with some Marksman or Generals, mostly used as fodder and meat shields.
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