Nocturnal. The Wendigo is nocturnal, and only attacks on the darkest of nights. This has led the Wendigo to have full night vision. The Wendigo's presence near you disables sleep.
Night Love. The Wendigo loves the night, and because of this, becomes unable to be charmed during night.
Decay. The Wendigo seems to be constantly decaying/rotting, and now gives of a horrible smell, and this smell can be used to track the Wendigo.
Bite. Melee Attack: +2 to hit, reach 5 ft., 1 target. Hit: 8 (2d6 + 1) [piercing] damage.
Scare. Magic Attack: +4 to hit, reach 30 ft., 10 targets. Hit: 4 (1d8 + 1) [psychic] damage. The target must make a con save of above 15, or be frightened.
Claws. Melee Attack: +3 to hit, reach 7 ft., 3 targets. Hit: 8 (2d6 + 1) [slashing] damage.
Multiattack. The Wendigo makes two attacks: one with its bite, and one with its claws.
Soul of Fire. Upon being reduced to zero hit points, the Wendigo seems to start fizzling, and then bursts into bluish flames. this effect lasts for about ten seconds, and then the fire goes out, and all thats left of the wendigo, is its skull.
The Wendigo's call is a quiet scream, and this scream is extremely haunting
Fairwell Scream. Magic attack. +5 to hit, reach 120 ft., 4 targets. Hit: 15 (2d8 + 3) [psychic] damage. The Wendigo yells out into the night sky.
Description
The Wendigo is very tall, and stands on two hind legs. The Wendigo has hoof-like feet, that make its running much quieter. The Wendigo's head has no flesh, and is only blood soaked bone, making it all the more terrifying. its skull seems to be that of a deer, but the skull has long teeth, and also large, spiked antlers. The Wendigo is very skinny, and gives off the impression that it doesn't eat enough.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
11/14/2021 4:08:17 PM
|
0
|
0
|
--
|
Coming Soon
|
|
|
11/14/2021 8:10:56 PM
|
0
|
0
|
--
|
Coming Soon
|
Comments