Armor Class
13
(leather armor)
Hit Points
30
(5d10 + 5)
Speed
30 ft.
STR
14
(+2)
DEX
10
(+0)
CON
13
(+1)
INT
10
(+0)
WIS
10
(+0)
CHA
13
(+1)
Senses
Passive Perception 9
Languages
Any one language (usually Common)
Challenge
3 (700 XP)
Proficiency Bonus
+2
Actions
Spiked Club. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 4) Bludgeoning damage + 6 (1d6 + 3) Slashing damage.
Description
A step up from a regular bandit, the brute is bigger and bulkier, and usually meaner. They carry spiked clubs that can do quite a bit of damage, but are clumsy.
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